Abstract:
This paper demonstrates that inertia driven by switching costs leads to more rapid evolution in a class of games that includes mxm pure coordination games. Under the best-response dynamic and a fixed rate of mutation, the expected waiting time to reach long-run equilibrium is of lower order in the presence of switching costs, due to the creation of new absorbing states that allow Ellison's [Ellison, G., 2000. Basins of attraction, long-run stochastic stability, and the speed of step-by-step evolution. Rev. Econ. Stud. 67, 17-45] "step-by-step" evolution to occur.
Related works: Working Paper: Rapid Evolution under Inertia (2007) This item may be available elsewhere in EconPapers: Search for items with the same title.