Purchasing power parity and cultural convergence: evidence from the global video games market
Joe Cox ()
Journal of Cultural Economics, 2008, vol. 32, issue 3, pages 201-214
Keywords: Purchasing power parity; Video games; Cultural convergence; Z10; F31 (search for similar items in EconPapers)
Date: 2008
View list of references
Downloads: (external link)
http://hdl.handle.net/10.1007/s10824-008-9073-z (text/html)
Access to full text is restricted to subscribers.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: http://EconPapers.repec.org/RePEc:kap:jculte:v:32:y:2008:i:3:p:201-214
Access Statistics for this article
Journal of Cultural Economics is edited by Michael J. Rushton and Sam Cameron
More articles in Journal of Cultural Economics from Springer
Series data maintained by Christopher F. Baum ().