Abstract:
Rubinstein, Tversky, and Heller elicited subjects' initial responses to games in which a Hider and a Seeker choose simultaneously among four locations, with the Seeker winning a given amount if he chooses the same location as the Hider and the Hider otherwise winning that amount. The game has a unique equilibrium, in which both players randomize uniformly over locations; but the design framed locations non-neutrally and subjects deviated systematically from equilibrium in ways that were highly sensitive to the framing. This paper compares alternative explanations of the results and proposes a structural non-equilibrium model of initial responses to explain them