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Successful Game Development Partnerships between Academics and Physicians: Two Case Studies

Elena Bertozzi, Leonard R. Krilov and Dilys Walker
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Elena Bertozzi: Quinnipiac University, Hamden, CT, USA
Leonard R. Krilov: Department of Pediatrics and Children’s Medical Center, Winthrop-University Hospital, Mineola, NY, USA & Department of Pediatrics, Stony Brook School of Medicine, Stony Brook, NY, USA
Dilys Walker: Department of Obstetrics and Gynecology and Global Health, University of Washington, Seattle, WA, USA

International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 2013, vol. 5, issue 3, 97-107

Abstract: This paper discusses the creation of two serious games developed by the Engender Games Group with the intention of meeting specific outcomes in the healthcare field. The processes and pitfalls of developing games of this kind are outlined with the intention of demonstrating how game developers and health care professionals can collaborate to produce compelling, fun games that meet specific goals. The Atendiendo el Parto en Casa (Home Birth), game is a collaboration with Drs. Dilys Walker and Carrie Rouse at the University of Washington Medical School to educate traditional midwives working in rural Mexico. The Flu Busters! game is a collaboration with a group of pediatric specialists at Winthrop-University Hospital on Long Island led by Dr. Leonard Krilov which explains how the flu vaccine works and encourages children to get vaccinated.

Date: 2013
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