Beyond Gaming: The Utility of Video Games for Sports Performance
Roma P. Patel,
Jerry Lin and
S. Khizer Khaderi
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Roma P. Patel: Duke Eye Center, Duke University, Durham, NC, USA
Jerry Lin: Computer Science Department, University of Southern California, Los Angeles, CA, USA
S. Khizer Khaderi: University of California Davis Eye Center, Sacramento, CA, USA
International Journal of Gaming and Computer-Mediated Simulations (IJGCMS), 2014, vol. 6, issue 1, 41-49
The interest around the utilization of video games as a component of rehabilitative therapy has dramatically increased over the past decade. Research efforts have confirmed the positive effects of repetitive gaming in improving visual outcomes; however, there is limited knowledge on the mechanism of action delivered by repetitive gaming. Utilizing knowledge of the visual system, including targeting specific cells in the retina with visual stimuli, the authors captured the training effects of gaming to augment pre-selected skills. Specifically, the authors embedded a homerun derby style baseball game with a contrast threshold test, to stimulate parvocellular retinal ganglion cells. Parvocellular cells are the first line of the ventral, or â€œwhatâ€ pathway of visual processing. Repetitive stimulation of the parvocellular system shows promising preliminary results in improving batting performance.
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Persistent link: https://EconPapers.repec.org/RePEc:igg:jgcms0:v:6:y:2014:i:1:p:41-49
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