Facilitating Art Education: The UWA Arts Challenges
Merle Hearns and
Jegatheva (Jay Jay) Jegathesan
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Merle Hearns: School of Foundation Studies, Manukau Institute of Technology, Manukau, New Zealand
Jegatheva (Jay Jay) Jegathesan: School of Physics, The University of Western Australia, Crawley, WA, Australia
International Journal of Virtual and Personal Learning Environments (IJVPLE), 2013, vol. 4, issue 2, 107-123
Art and design students in SL experience the advantages of a visually rich environment where they can take a leading role in their own learning, have the opportunity to create objects that defy real world limitations, are immersive and interactive, and where they are able to collaborate with a community of global art practitioners. The 3D Art Challenges started at the University of Western Australia in Second Life in 2009. Since that time, UWA has rapidly emerged as a central hub of art activity in SL. The story of UWAâ€™s journey into Second Life and a recent survey of past and present participants of the UWA Art Challenges indicate that the environment of a virtual world is well suited to the teaching of art and design skills. The UWA Art Challenges have the potential to be valuable resources for educators and students.
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