Abstract:
The core is extended to games with incomplete information. The feasible set is characterized by incentive-compatible mechanisms, and blocking may similarly be organized by an incentive compatible mediation plan. Nonemptiness is proven for games with a balanced structure
Keywords:core; incomplete information; virtual utility (search for similar items in EconPapers) JEL-codes:C71D82 (search for similar items in EconPapers) New Economics Papers: this item is included in nep-mic Date: 2004-08-11
More papers in Econometric Society 2004 North American Summer Meetings from Econometric Society Contact information at EDIRC. Series data maintained by Christopher F. Baum ().
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