Details about Juin-Kuan Chong
Access statistics for papers by Juin-Kuan Chong.
Last updated 2024-06-08. Update your information in the RePEc Author Service.
Short-id: pch370
Jump to Journal Articles Chapters
Working Papers
2017
- Yellow taxis have fewer accidents than blue taxis because yellow is more visible than blue
MPRA Paper, University Library of Munich, Germany View citations (2)
2005
- A learning-based model of repeated games with incomplete information
Levine's Bibliography, UCLA Department of Economics View citations (2)
See also Journal Article A learning-based model of repeated games with incomplete information, Games and Economic Behavior, Elsevier (2006) View citations (23) (2006)
2003
- A cognitive hierarchy theory of one-shot games: Some preliminary results
Levine's Bibliography, UCLA Department of Economics View citations (15)
- Functional EWA: A one-parameter theory of learning in games
Levine's Working Paper Archive, David K. Levine View citations (6)
- Strategic teaching and equilibrium models of repeated trust and entry games
Levine's Bibliography, UCLA Department of Economics View citations (10)
2001
- Economic Value of EWA Lite: A Functional Theory of Learning in Games
Working Papers, California Institute of Technology, Division of the Humanities and Social Sciences
2000
- Sophisticated EWA Learning and Strategic Teaching in Repeated Games
Working Papers, California Institute of Technology, Division of the Humanities and Social Sciences
Journal Articles
2022
- No Magic for Market Entry in the Field: Evidence from Taxi Markets
Management Science, 2022, 68, (6), 4670-4684
2021
- Identification and Estimation of Endogenous Peer Effects Using Partial Network Data from Multiple Reference Groups
Management Science, 2021, 67, (8), 5070-5105 View citations (2)
2016
- A generalized cognitive hierarchy model of games
Games and Economic Behavior, 2016, 99, (C), 257-274 View citations (28)
2007
- Self-tuning experience weighted attraction learning in games
Journal of Economic Theory, 2007, 133, (1), 177-198 View citations (75)
2006
- A learning-based model of repeated games with incomplete information
Games and Economic Behavior, 2006, 55, (2), 340-371 View citations (23)
See also Working Paper A learning-based model of repeated games with incomplete information, Levine's Bibliography (2005) View citations (2) (2005)
2004
- A Cognitive Hierarchy Model of Games
The Quarterly Journal of Economics, 2004, 119, (3), 861-898 View citations (656)
2003
- Models of Thinking, Learning, and Teaching in Games
American Economic Review, 2003, 93, (2), 192-195 View citations (29)
2002
- Sophisticated Experience-Weighted Attraction Learning and Strategic Teaching in Repeated Games
Journal of Economic Theory, 2002, 104, (1), 137-188 View citations (108)
1997
- A fast algorithm for large-scale controlled rounding of 3-dimensional census tables
Socio-Economic Planning Sciences, 1997, 31, (1), 41-55
1995
- Confidentiality control of tabulated data: Some practical network models
European Journal of Operational Research, 1995, 85, (3), 454-472 View citations (1)
Chapters
2008
- Learning and Equilibrium in Games
Elsevier View citations (1)
2005
- Cognitive Hierarchy: A Limited Thinking Theory in Games
Springer View citations (13)
2004
- Behavioural Game Theory: Thinking, Learning and Teaching
Palgrave Macmillan View citations (6)
|
The links between different versions of a paper are constructed automatically by matching on the titles.
Please contact if a link is incorrect.
Use this form
to add links between versions where the titles do not match.
|