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Details about Hiroshi Shimizu

E-mail:
Homepage:http://hitotsubashiiir-en.blogspot.jp/2012/12/researcher-profileshimizu-hiroshi.html
Postal address:Institute of Innovation Research, Hitotsubashi University 2-1 Naka, Kunitachi, Tokyo, JAPAN 186-0031
Workplace:Graduate School of Commerce, Faculty of Commerce, Waseda University, (more information at EDIRC)

Access statistics for papers by Hiroshi Shimizu.

Last updated 2025-03-15. Update your information in the RePEc Author Service.

Short-id: psh549


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Working Papers

2024

  1. Mainstream Formation and Competitive Dynamics in the Computer Graphics Industry: Topic modeling analysis of US patents
    Discussion papers, Research Institute of Economy, Trade and Industry (RIETI) Downloads
  2. SBIR, Startups, and Subsequent Technological Development: Laser diodes in the United States and Japan
    Discussion papers, Research Institute of Economy, Trade and Industry (RIETI) Downloads

2020

  1. 吉井正晴インタビュー前半: セガおよびゲーム業界黎明期のゲーム開発、業界事情についての証言, Masaharu Yoshii, Oral History (1st, 1): Oral History on Game Development at Sega and Game Industry at the Early Stage
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  2. 吉井正晴インタビュー後半: セガおよびゲーム業界黎明期のゲーム開発、業界事情についての証言, Masaharu Yoshii, Oral History (1st, 2): Oral History on Game Development at Sega and Game Industry at the Early Stage
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  3. 吉井正晴インタビュー第2回前半: セガおよびセガ・オブ・アメリカにおけるゲーム開発・販売業務についての証言, Masaharu Yoshii, Oral History (2nd, 1): Oral History on Game Development and Sales at Sega and Sega of America
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  4. 吉井正晴インタビュー第2回後半: セガおよびセガ・オブ・アメリカにおけるゲーム開発・販売業務についての証言, Masaharu Yoshii, Oral History (2nd, 2): Oral History on Game Development and Sales at Sega and Sega of America
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  5. 石山隼行インタビュー前半: アスキー在籍時の業務内容と、MMOゲーム黎明期の開発・運営に関する証言, Toshiyuki Ishiyama, Oral History (1st, 1): Game Business at ASCII and Early Stage MMO Game Development and Operation
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  6. 石山隼行インタビュー後半: アスキー在籍時の業務内容と、MMOゲーム黎明期の開発・運営に関する証言, Toshiyuki Ishiyama, Oral History (1st, 2): Game Business at ASCII and Early Stage MMO Game Development and Operation
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads

2019

  1. 中本博通インタビュー前半: データイーストのゲーム開発の歴史, Hiromichi Nakamoto, Oral History (1st, 1): History of Game Development by Data East Corporation
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  2. 中本博通インタビュー後半: データイースト在職時の証言, Hiromichi Nakamoto, Oral History (1st, 2): History of Game Development by Data East Corporation
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  3. 佐藤秀樹第4回インタビュー前半: セガのゲーム開発の歴史と社風, Hideki Sato, Oral History (4th, 1): Game Development at SEGA and its Corporate Culture
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  4. 佐藤秀樹第4回インタビュー後半: セガのゲーム開発の歴史と社風, Hideki Sato, Oral History (4th, 2): Game Development at SEGA and its Corporate Culture
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  5. 呉英二インタビュー前半 : 呉ソフトウェア工房の設立とゲーム開発についての証言, Eiji Kure, Oral History (1st, 1): History of Game Development at Kure Software Koubou
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  6. 呉英二インタビュー後半 : 呉ソフトウェア工房におけるゲーム開発についての証言, Eiji Kure, Oral History (1st, 2): History of Game Development at Kure Software Koubou
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  7. 大橋太郎第3回インタビュー前半: 電波新聞社のゲームソフトとグッズの流通、および販売についての証言, Taro Ohashi, Oral History (3rd, 1): Game Softs and Game Goods Distribution at Dempa Shimbun
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  8. 大橋太郎第3回インタビュー後半: 電波新聞社のゲームソフトとグッズの流通、および販売についての証言, Taro Ohashi, Oral History (3rd, 2): Game Softs and Game Goods Distribution at Dempa Shimbun
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  9. 岩谷徹第2回インタビュー前半: ナムコビデオゲーム黎明期の開発体制, Tohru Iwatani, Oral History (2nd, 1): Game Development at Namco in the early days of Video Game History
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  10. 岩谷徹第2回インタビュー後半: ナムコビデオゲーム黎明期の開発体制, Tohru Iwatani, Oral History (2nd, 2): Game Development at Namco in the early days of Video Game History
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  11. 西村吉雄インタビュー : ジャーナリズムの視点から見た、日本のエレクトロニクス産業のゲームとの関わり, Nishimura Yoshio, Oral History: The Development of Game Industry in the context of Electronics Industry: Perspectives from Journalism
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  12. 高井一美インタビュー : アーケードゲームのオペレーション、およびレンタル業務などについての証言, Kazumi Takai, Oral History: Oral History on Arcade Game Operation and Rental Business
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads

2018

  1. Staying Young at Heart or Wisdom of Age: Longitudinal Analysis of Age and Performance in US and Japanese Firms
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads View citations (2)
  2. 佐藤秀樹第1回インタビュー前半: 幼少期の暮らし, Hideki Satoh, Oral History (1st, 1): The Life in Childhood
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  3. 佐藤秀樹第1回インタビュー後半: 中学時代からセガ入社まで, Hideki Satoh, Oral History (1st, 2): From Junior High School until Entrance into SEGA
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  4. 佐藤秀樹第2回インタビュー前半: テレビゲームの開発に着手, Hideki Satoh, Oral History (2nd, 1): The Outset of Developing TV Games
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  5. 佐藤秀樹第2回インタビュー後半: 家庭用ゲーム機における任天堂との競争, Hideki Satoh, Oral History (2nd, 2): Competition with Nintendo in Consumer Game Machine
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  6. 佐藤秀樹第3回インタビュー前半: ゲームにおけるハードとソフト, Hideki Satoh, Oral History (3rd, 1): Hardware and Software in Games
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  7. 佐藤秀樹第3回インタビュー後半: セガサターン、ドリームキャスト、ソフトウェアメーカーへの転身, Hideki Satoh, Oral History (3rd, 2): Sega Saturn, Dreamcast, the Turning into Software Developer
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  8. 川口洋司第1回インタビュー前半: ゲーム雑誌の出版に携わるまで, Youji Kawaguchi, Oral History (1st, 1): Before the Job of Publishing the Game Magazine
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  9. 川口洋司第1回インタビュー後半: 家庭用ゲーム雑誌の先駆け, Youji Kawaguchi, Oral History (1st, 2): The Pioneering Magazine of Consumer Games
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  10. 猪瀬祥希第1回インタビュー前半: テーカン~テクモ時代のゲーム開発, Yoshiaki Inose, Oral History (1st, 1): Game Development at TEHKAN and TECMO
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  11. 猪瀬祥希第1回インタビュー後半: テーカン~テクモ時代のゲーム開発, Yoshiaki Inose, Oral History (1st, 2): Game Development at TEHKAN and TECMO
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  12. 西角友宏第1回インタビュー前半:中学時代までの生い立ち, Tomohiro Nishikado, Oral History (1st, 1): Personal History until Junior High School Days
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  13. 西角友宏第1回インタビュー後半: 高校時代からパシフィック工業への入社まで, Tomohiro Nishikado, Oral History (1st, 2): Since High School Days until Joining PMC
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  14. 西角友宏第2回インタビュー前半:「スカイファイター」の開発, Tomohiro Nishikado, Oral History (2nd, 1): Development of “Sky Fighter”
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  15. 西角友宏第2回インタビュー後半:メカゲームからビデオゲームへ, Tomohiro Nishikado, Oral History (2nd, 2): From Mechanical Games to Video Games
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  16. 西角友宏第3回インタビュー前半:「スペースインベーダー」開発の経緯, Tomohiro Nishikado, Oral History (3rd, 1): Process of Developing “Space Invaders”
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  17. 西角友宏第3回インタビュー後半:「スペースインベーダー」のゲームデザインとマーケティング, Tomohiro Nishikado, Oral History (3rd, 2): Game Design and Marketing of “Space Invaders”
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads

2017

  1. Spin-Outs and Patterns of Subsequent Innovation: Technological Development of Laser Diodes in the US and Japan
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads

2015

  1. Collaboration and Innovation Speed: Evidence from a Prize Data-Set, 1955-2010
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads View citations (1)

2014

  1. Entrepreneurial Spin-Outs and Vanishing Technological Trajectory: Laser Diodes in the U.S. and Japan
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  2. Vectran: Development of High-Functionality Fiber and its Applications at Kuraray Co., Ltd
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads

2013

  1. Management of Science, Serendipity, and Research Performance: Evidence from Scientists' Survey
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads
  2. Reassessing patent propensity: evidence from a data-set of R&D awards 1977-2004
    Working Papers Department of Economics, ISEG - Lisbon School of Economics and Management, Department of Economics, Universidade de Lisboa Downloads View citations (33)
    See also Journal Article Reassessing patent propensity: Evidence from a dataset of R&D awards, 1977–2004, Research Policy, Elsevier (2013) Downloads View citations (38) (2013)

2012

  1. A Pitfall of Environmental Policy: An analysis of “Eco-point Program” in Japan and its application to the renewable energy policy
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads View citations (1)
  2. Schumpeterian Patterns of Innovation and the Sources of Breakthrough Inventions: Evidence from a Data-Set of R&D Awards
    Working Papers Department of Economics, ISEG - Lisbon School of Economics and Management, Department of Economics, Universidade de Lisboa Downloads View citations (17)
    See also Journal Article Schumpeterian patterns of innovation and the sources of breakthrough inventions: evidence from a data-set of R&D awards, Journal of Evolutionary Economics, Springer (2012) Downloads View citations (17) (2012)
    Chapter Schumpeterian Patterns of Innovation and the Sources of Breakthrough Inventions: Evidence from a Data-set of R&D Awards, Economic Complexity and Evolution, Springer (2013) View citations (2) (2013)
  3. The Nature of Inventive Activities: Evidence from a Data-Set of the Okouchi Prizes and a Comparison with the R&D 100 Awards
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads

2009

  1. The Nature of Inventive Activities: Evidence from a Data-Set of R&D Awards
    IIR Working Paper, Institute of Innovation Research, Hitotsubashi University Downloads View citations (2)

Journal Articles

2025

  1. Team familiarity, task familiarity, and quality competition: Evidence from Japanese sake brewing
    Journal of Wine Economics, 2025, 20, (1), 49-67 Downloads

2024

  1. ORCHESTRATING INNOVATION: DIVERSITY OF TEAM CHARACTERISTICS IN THE SYMPHONY OF NEW PRODUCT DEVELOPMENT
    International Journal of Innovation Management (ijim), 2024, 28, (03n04), 1-34 Downloads

2017

  1. WHICH DO YOU PREFER, ARTISANAL OR LABORATORY MADE?: QUANTIFICATION IN TRADITIONAL JAPANESE SAKE BREWING
    Hitotsubashi Journal of commerce and management, 2017, 51, (1), 1-16 Downloads

2015

  1. Management of science, serendipity, and research performance: Evidence from a survey of scientists in Japan and the U.S
    Research Policy, 2015, 44, (4), 862-873 Downloads View citations (16)

2013

  1. Intermediary Functions and the Market for Innovation in Meiji and Taishō Japan
    Business History Review, 2013, 87, (1), 121-149 Downloads View citations (3)
  2. Reassessing patent propensity: Evidence from a dataset of R&D awards, 1977–2004
    Research Policy, 2013, 42, (10), 1780-1792 Downloads View citations (38)
    See also Working Paper Reassessing patent propensity: evidence from a data-set of R&D awards 1977-2004, Working Papers Department of Economics (2013) Downloads View citations (33) (2013)

2012

  1. Schumpeterian patterns of innovation and the sources of breakthrough inventions: evidence from a data-set of R&D awards
    Journal of Evolutionary Economics, 2012, 22, (4), 785-810 Downloads View citations (17)
    See also Chapter Schumpeterian Patterns of Innovation and the Sources of Breakthrough Inventions: Evidence from a Data-set of R&D Awards, Economic Complexity and Evolution, 2013, 313-340 (2013) View citations (2) (2013)
    Working Paper Schumpeterian Patterns of Innovation and the Sources of Breakthrough Inventions: Evidence from a Data-Set of R&D Awards, Working Papers Department of Economics (2012) Downloads View citations (17) (2012)

2011

  1. Inove-shon no Soshutsu: Monozukuri o Sasaeru Jinzai to Soshiki (Industrial Innovations Made Easy: How and Why Human and Organizational Interaction Renovated Modern Japanese Enterprises)
    Social Science Japan Journal, 2011, 14, (2), 271-274 Downloads
  2. SCIENTIFIC BREAKTHROUGHS AND NETWORKS IN THE CASE OF SEMICONDUCTOR LASER TECHNOLOGY IN THE US AND JAPAN, 1960s–2000s
    Australian Economic History Review, 2011, 51, (1), 71-96 Downloads View citations (1)

2010

  1. Different evolutionary paths: Technological development of laser diodes in the US and Japan, 1960-2000
    Business History, 2010, 52, (7), 1151-1181 Downloads View citations (2)

Books

2019

  1. General Purpose Technology, Spin-Out, and Innovation
    Advances in Japanese Business and Economics, Springer

Chapters

2024

  1. Promoting Startups and Technological Development: How Do We Pursue Both?
    Springer

2019

  1. Aim and Framework
    Springer
  2. Aiming for a New Market: From CD to DVD
    Springer
  3. Birth of the Laser Diode: It All Started in the U.S
    Springer
  4. Changes in the Industrial Organization: Rise of Spin-Outs
    Springer
  5. Competition over Communications: Long-Wavelength Laser Diode
    Springer
  6. Conclusion
    Springer
  7. Continuous Wave Operation at Room Temperature and Long Operating Life: Catch Up of the Japanese Firms
    Springer
  8. Data
    Springer
  9. From Red to Blue: Competition for Shorter Wavelengths
    Springer
  10. Patterns of Spin-Outs and Innovation
    Springer
  11. Strategic Behaviors of Japanese Firms on the Technological Trajectory
    Springer
  12. Technological Characteristics of Laser and Laser Diode
    Springer
  13. Theoretical Background: General Purpose Technology, Pattern of Innovation, and Spin-Out
    Springer

2013

  1. Schumpeterian Patterns of Innovation and the Sources of Breakthrough Inventions: Evidence from a Data-set of R&D Awards
    Springer View citations (2)
    See also Journal Article Schumpeterian patterns of innovation and the sources of breakthrough inventions: evidence from a data-set of R&D awards, Springer (2012) Downloads View citations (17) (2012)
    Working Paper Schumpeterian Patterns of Innovation and the Sources of Breakthrough Inventions: Evidence from a Data-Set of R&D Awards, ISEG - Lisbon School of Economics and Management, Department of Economics, Universidade de Lisboa (2012) Downloads View citations (17) (2012)
 
Page updated 2025-03-31