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Gamifying Economics Education: A New Frontier in Teaching Innovation

Jamilah Mohd Mahyideen, Nurhanani Aflizan Mohamad Rusli, Wan Normila Mohamad, Hafisah Yaakob and Nooraza Tukiran
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Jamilah Mohd Mahyideen: Faculty of Business and Management Universiti Teknologi MARA, Cawangan Negeri Sembilan, Malaysia
Nurhanani Aflizan Mohamad Rusli: Faculty of Business and Management Universiti Teknologi MARA, Cawangan Negeri Sembilan, Malaysia
Wan Normila Mohamad: Faculty of Business and Management Universiti Teknologi MARA, Cawangan Negeri Sembilan, Malaysia
Hafisah Yaakob: Faculty of Business and Management Universiti Teknologi MARA, Cawangan Negeri Sembilan, Malaysia
Nooraza Tukiran: Faculty of Business and Management Universiti Teknologi MARA, Cawangan Negeri Sembilan, Malaysia

International Journal of Research and Innovation in Social Science, 2025, vol. 9, issue 3s, 3368-3375

Abstract: This study explores the use of Classcraft, a gamified learning platform, in economics education to increase student engagement and improve learning results. Traditional methods of teaching economics frequently struggle to keep students interested, owing to the subject’s abstract and theoretical nature. Gamification, as implemented by platforms such as Classcraft, provides a novel solution by adding game mechanics such as prizes, competition, cooperation, and narrative. These features encourage active involvement, critical thinking, and the practical application of economic principles. This study investigates Classcraft’s effectiveness in altering the economics learning experience, increasing student motivation, and enhancing academic success. Previous research indicates that gamification dramatically improves student engagement and cognitive learning results. Classcraft’s immersive, team-based structure provides a dynamic environment where students can apply economic concepts through interactive quests and challenges. The study contributes to the growing body of literature on gamification in education, highlighting the potential of Classcraft to revolutionize economics teaching by making it more engaging, accessible, and effective.

Date: 2025
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