Impact of Excessive Screen Time for Work Entertainment on Eyesight
Henry Muller ()
International Journal of Sociology, 2023, vol. 7, issue 1, 54 - 65
Abstract:
Purpose: The study sought to investigate impact of excessive screen time for work entertainment on eyesight. Methodology: The study adopted a desktop methodology. Desk research refers to secondary data or that which can be collected without fieldwork. Desk research is basically involved in collecting data from existing resources hence it is often considered a low cost technique as compared to field research, as the main cost is involved in executive's time, telephone charges and directories. Thus, the study relied on already published studies, reports and statistics. This secondary data was easily accessed through the online journals and library. Findings: The study found that digital eye strain is non-vision-threatening but discomfort caused due to it can have implications on overall physical, mental, and social well-being. The study highlights the increase in digital screen time during the pandemic and the resultant eye strain. There is need of spreading awareness regarding the adverse effects of digital device use and the preventive measures to safeguard our ocular health. Unique contribution to theory, practice and policy: The theory on planned behaviour was very instrumental in guiding the study, future studies can use the theory especially in shedding light on the impact of screen time on other health issues. No screen usage guidelines are there for adults till date thus our study strongly recommends that guidelines should be formulated and strictly imposed. It is also responsibility of parents to guide their children by becoming role model as well as emphasize digital etiquette. Screen time related problems are non vision"‘threatening but discomfort caused due to it is gruesome in majority of population. With joint efforts of parents, policymakers, teachers, and health workers excessive screen time related issues could be superseded.
Keywords: Impact; Excessive Screen Time; Work; Entertainment; Eyesight (search for similar items in EconPapers)
Date: 2023
References: Add references at CitEc
Citations:
Downloads: (external link)
https://iprjb.org/journals/index.php/IJS/article/view/1826 (application/pdf)
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:bdu:ojtijs:v:7:y:2023:i:1:p:54-65:id:1826
Access Statistics for this article
More articles in International Journal of Sociology from IPRJB
Bibliographic data for series maintained by Chief Editor ().