Experimental Duopoly in the Classroom
Charles Mason
Journal of Industrial Organization Education, 2006, vol. 1, issue 1, 1-13
Abstract:
This in-class duopoly game experiment allows students to learn about strategies and equilibria. It is appropriate for use in undergraduate and graduate classes and takes about two hours to complete.
Keywords: experiment; duopoly; classroom (search for similar items in EconPapers)
Date: 2006
References: View complete reference list from CitEc
Citations:
Downloads: (external link)
https://doi.org/10.2202/1935-5041.1003 (text/html)
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:bpj:jioedu:v:1:y:2006:i:1:n:4
DOI: 10.2202/1935-5041.1003
Access Statistics for this article
Journal of Industrial Organization Education is currently edited by James A. Dearden and Jeffrey M. Perloff
More articles in Journal of Industrial Organization Education from De Gruyter
Bibliographic data for series maintained by Peter Golla ().