Jeux vidéo: d’une industrie technique à une industrie culturelle
Pierre-Jean Benghozi and
Philippe Chantepie
Regards croisés sur l'économie, 2022, vol. n° 30-31, issue 1, 75-84
Abstract:
The video game industry is the latest addition to cultural industries and is digital from the outset. If it has been built on the traditional principles of the cultural industries, it differs from them in many essential ways. In this respect, the video game industry is a pioneer in general trends that now affect the entire content field. However, the video game business has not been spared by digital changes. They have led the industry to significant changes in its business models and ecosystem.
Date: 2022
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