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Innovation ouverte et management de la propriété intellectuelle. Quelles stratégies dans le jeu vidéo ?

Romain Gandia, Sébastien Brion and Caroline Mothe

Revue française de gestion, 2011, vol. n° 210, issue 1, 117-131

Abstract: Controling and exploiting property rights attached to collaborative innovation are difficult tasks. The literature suggests a negative relationship between the level of openness of the innovation process and the ownership of property rights. However, it does not specify the type of collaboration nor the nature of partners. Through the study of five video game studios, we show that opening up the innovation process through a closed collaboration with partners implies a negative relationship between the level of openness and the ownership of property rights intellectual. Conversely, an open collaboration with user communities leads to a positive relationship.

Date: 2011
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