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MeDHiME Methodology: potentiation of ova designs for learning

Américo Sirvente, Edgar Carmona Suarez and Iris Jiménez Pitre

Gamification and Augmented Reality, 2024, vol. 2, 43

Abstract: Currently, learning processes have been revolutionized through the use of information and communication technologies, which is called the multimedia generation, since they are individuals who are in a process of constant renewal, which leads to the search for the discovery of new knowledge, generated through interactivity, connectivity, and the generation of learning communities, which promote the action of leaders of their own knowledge, through the synergy with multimedia. The development of OVAS for learning requires following a logical order and a methodology that guides the educational process, facilitates the teaching work and gives positive results. This task, carried out since ancient times, has become more important with the emergence of new teaching methodologies, being ICT immersed in pedagogical activities. This paper is based on a documentary review of the different methodologies for the design of OVAS, implementing for this purpose, MeDHiME (Methodology for the Hypermedia Development of Educational Materials), created at the Educational Technology Center of the National University of San Juan, Argentina, and with impact in several countries. Its contributions to the academic community are highlighted, especially to teachers not specialized in computer science who wish to collaborate in interdisciplinary teams to create digital educational materials. This methodology represents the synthesis of multiple researches and developments. The methodology used for the achievement of the objective stated in the previous paragraph, is characterized for being of the theoretical-practical type, obtaining measurable results as a result of the implementation of the MeDHiME methodology.

Date: 2024
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Persistent link: https://EconPapers.repec.org/RePEc:dbk:gammif:v:2:y:2024:i::p:43:id:43

DOI: 10.56294/gr202443

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