Estimating the energy use of high definition games consoles
Anthony Webb (),
K. Mayers,
C. France and
J. Koomey
Energy Policy, 2013, vol. 61, issue C, 1412-1421
Abstract:
As the energy use of games consoles has risen, due to increased ownership and use and improved performance and functionality, various governments have shown an interest in ways to improve their energy efficiency. Estimates of console energy use vary widely between 32 and 500kWh/year. Most such estimates are unreliable as they are based on incorrect assumptions and unrepresentative data.
Keywords: Games consoles; Energy use; Energy efficiency (search for similar items in EconPapers)
Date: 2013
References: View complete reference list from CitEc
Citations: View citations in EconPapers (3)
Downloads: (external link)
http://www.sciencedirect.com/science/article/pii/S0301421513003923
Full text for ScienceDirect subscribers only
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:eee:enepol:v:61:y:2013:i:c:p:1412-1421
DOI: 10.1016/j.enpol.2013.05.056
Access Statistics for this article
Energy Policy is currently edited by N. France
More articles in Energy Policy from Elsevier
Bibliographic data for series maintained by Catherine Liu ().