The interplay between time spent gaming and disordered gaming: A large-scale world-wide study
Halley M. Pontes,
Bruno Schivinski,
Christopher Kannen and
Christian Montag
Social Science & Medicine, 2022, vol. 296, issue C
Abstract:
‘Gaming Disorder’ (GD) is now an officially recognized mental health disorder according to the World Health Organization (WHO) framework while ‘Internet Gaming Disorder (IGD) remains as a tentative disorder as per the American Psychiatric Association (APA) framework. Although both GD and IGD reflect disordered gaming tendencies marked by excessive time spent gaming, little is known about the extent to which too much time spent gaming becomes particularly problematic. Moreover, emerging research has highlighted the need to further explore how both disordered gaming frameworks perform in the assessment and estimation of disordered gaming symptoms and related behaviors.
Keywords: Time spent gaming; Gaming disorder; American Psychiatric association; World health organization (search for similar items in EconPapers)
Date: 2022
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Persistent link: https://EconPapers.repec.org/RePEc:eee:socmed:v:296:y:2022:i:c:s0277953622000247
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DOI: 10.1016/j.socscimed.2022.114721
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