Exploring the myth of the chubby gamer: A meta-analysis on sedentary video gaming and body mass
Caroline Marker,
Timo Gnambs and
Markus Appel
Social Science & Medicine, 2022, vol. 301, issue C
Abstract:
High body mass and obesity are frequently linked to the use of sedentary media, like television (TV) or non-active video games. Empirical evidence regarding video gaming, however, has been mixed, and theoretical considerations explaining a relationship between general screen time and body mass may not generalize to non-active video gaming.
Keywords: Video gaming; Online gaming; Body mass; Body weight; Meta-analysis (search for similar items in EconPapers)
Date: 2022
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DOI: 10.1016/j.socscimed.2019.05.030
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