EconPapers    
Economics at your fingertips  
 

Study on a Hierarchical Game-Based Model for Generation Rights Trading in Multi-Park CCHP-Based Integrated Energy Systems Accounting for New Energy Grid Integration

Boyang Qu () and Zhaojun Meng
Additional contact information
Boyang Qu: School of Electrical and Automation Engineering, Liaoning Institute of Science and Technology, Benxi 117004, China
Zhaojun Meng: School of Electrical and Automation Engineering, Liaoning Institute of Science and Technology, Benxi 117004, China

Energies, 2025, vol. 18, issue 16, 1-24

Abstract: To address the challenges of power generation rights trading and profit distribution in the integrated energy system of multi-park combined cooling, heating, and power (CCHP) with new energy grid integration, we constructed a hierarchical game model involving multi-energy system aggregators. By having aggregators price electricity, heat, cold, and carbon costs, the model establishes a hierarchical game framework with the linkage of the four prices (electricity, heat, cold, and carbon), achieving inter-park peer-to-peer (P2P) multi-energy dynamic price matching for the first time. It aims to coordinate distribution network dispatching, renewable energy, energy storage, gas turbine units, demand response, cooling–heating–power coupling, and inter-park P2P multi-energy interaction. With the goal of optimizing the profits of integrated energy aggregators, a hierarchical game mechanism is established, which integrates power generation rights trading models and incentive-based demand response. The upper layer of this mechanism is the profit function of integrated energy aggregators, while the lower layer is the cost function of park microgrid alliances. A hierarchical game mechanism with Two-Level Optimization, integrating the Adaptive Disturbance Quantum Particle Swarm Optimization (ADQPSO) algorithm and the branch and bound method (ADQPSO-Driven Branch and Bound Two-Level Optimization), is used to determine dynamic prices, thereby realizing dynamic matching of energy supply and demand and cross-park collaborative optimal allocation. Under the hierarchical game mechanism, the convergence speed of the ADQPSO-driven branch and bound method is 40% faster than that of traditional methods, and the optimization profit accuracy is improved by 1.59%. Moreover, compared with a single mechanism, the hierarchical game mechanism (Scenario 4) increases profits by 17.17%. This study provides technical support for the efficient operation of new energy grid integration and the achievement of “dual-carbon” goals.

Keywords: hierarchical game; CCHP; generation rights trading; ADQPSO; branch and bound; cross-parks collaboration; new energy grid integration (search for similar items in EconPapers)
JEL-codes: Q Q0 Q4 Q40 Q41 Q42 Q43 Q47 Q48 Q49 (search for similar items in EconPapers)
Date: 2025
References: Add references at CitEc
Citations:

Downloads: (external link)
https://www.mdpi.com/1996-1073/18/16/4251/pdf (application/pdf)
https://www.mdpi.com/1996-1073/18/16/4251/ (text/html)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:gam:jeners:v:18:y:2025:i:16:p:4251-:d:1721503

Access Statistics for this article

Energies is currently edited by Ms. Agatha Cao

More articles in Energies from MDPI
Bibliographic data for series maintained by MDPI Indexing Manager ().

 
Page updated 2025-08-13
Handle: RePEc:gam:jeners:v:18:y:2025:i:16:p:4251-:d:1721503