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CORES: Context-Aware Emotion-Driven Recommendation System-Based LLM to Improve Virtual Shopping Experiences

Abderrahim Lakehal, Adel Alti () and Boubakeur Annane
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Abderrahim Lakehal: LRSD Laboratory, Faculty of Sciences, Computer Science Department, University Ferhat Abbas Sétif-1, Sétif P.O. Box 19000, Algeria
Adel Alti: LRSD Laboratory, Faculty of Sciences, Computer Science Department, University Ferhat Abbas Sétif-1, Sétif P.O. Box 19000, Algeria
Boubakeur Annane: LRSD Laboratory, Faculty of Sciences, Computer Science Department, University Ferhat Abbas Sétif-1, Sétif P.O. Box 19000, Algeria

Future Internet, 2025, vol. 17, issue 2, 1-31

Abstract: In today’s business landscape, artificial intelligence (AI) plays a pivotal role in shopping processes and customization. As the demand for customization grows, virtual reality (VR) emerges as an innovative solution to improve users’ perception and decision making in virtual shopping experiences (VSEs). Despite its potential, limited research has explored the integration of contextual information and emotions in VR to deliver effective product recommendations. This paper presents CORES (context-aware emotion-driven recommendation system), a novel approach designed to enrich users’ experiences and to support decision making in VR. CORES combines advanced large language models (LLMs) and embedding-based context-aware recommendation strategies to provide customized products. Therefore, emotions are collected from social platforms, and relevant contextual information is matched to enable effective recommendation. Additionally, CORES leverages transformers and retrieval-augmented generation (RAG) capabilities to explain recommended items, facilitate VR visualization, and generate insights using various prompt templates. CORES is applied to a VR shop of different items. An empirical study validates the efficiency and accuracy of this approach, achieving a significant average accuracy of 97% and an acceptable response time of 0.3267s in dynamic shopping scenarios.

Keywords: virtual reality; emotions; recommendation; LLM; e-commerce; context (search for similar items in EconPapers)
JEL-codes: O3 (search for similar items in EconPapers)
Date: 2025
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