Learning Optimal Strategies in a Duel Game
Angelos Gkekas,
Athina Apostolidou,
Artemis Vernadou and
Athanasios Kehagias ()
Additional contact information
Angelos Gkekas: Department of Electronics and Computer Engineering, Aristotle University of Thessaloniki, 54124 Thessaloniki, Greece
Athina Apostolidou: Department of Electronics and Computer Engineering, Aristotle University of Thessaloniki, 54124 Thessaloniki, Greece
Artemis Vernadou: Department of Electronics and Computer Engineering, Aristotle University of Thessaloniki, 54124 Thessaloniki, Greece
Athanasios Kehagias: Department of Electronics and Computer Engineering, Aristotle University of Thessaloniki, 54124 Thessaloniki, Greece
Games, 2025, vol. 16, issue 1, 1-16
Abstract:
We study a duel game in which each player has incomplete knowledge of the game parameters. We present a simple, heuristically motivated and easily implemented algorithm by which, in the course of repeated plays, each player estimates the missing parameters and consequently learns his optimal strategy.
Keywords: duel game; tree game; backward induction; incomplete information; learning (search for similar items in EconPapers)
JEL-codes: C C7 C70 C71 C72 C73 (search for similar items in EconPapers)
Date: 2025
References: View references in EconPapers View complete reference list from CitEc
Citations:
Downloads: (external link)
https://www.mdpi.com/2073-4336/16/1/8/pdf (application/pdf)
https://www.mdpi.com/2073-4336/16/1/8/ (text/html)
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:gam:jgames:v:16:y:2025:i:1:p:8-:d:1583800
Access Statistics for this article
Games is currently edited by Ms. Susie Huang
More articles in Games from MDPI
Bibliographic data for series maintained by MDPI Indexing Manager ().