EconPapers    
Economics at your fingertips  
 

Space Debris Removal: A Game Theoretic Analysis

Richard Klima, Daan Bloembergen, Rahul Savani, Karl Tuyls, Daniel Hennes and Dario Izzo
Additional contact information
Richard Klima: Department of Computer Science, University of Liverpool, Liverpool L69 3BX, UK
Daan Bloembergen: Department of Computer Science, University of Liverpool, Liverpool L69 3BX, UK
Rahul Savani: Department of Computer Science, University of Liverpool, Liverpool L69 3BX, UK
Karl Tuyls: Department of Computer Science, University of Liverpool, Liverpool L69 3BX, UK
Daniel Hennes: DFKI GmbH, 28359 Bremen, Germany
Dario Izzo: Advanced Concepts Team, European Space Agency, 2201 AZ Noordwijk, The Netherlands

Games, 2016, vol. 7, issue 3, 1-18

Abstract: We analyse active space debris removal efforts from a strategic, game-theoretical perspective. Space debris is non-manoeuvrable, human-made objects orbiting Earth, which pose a significant threat to operational spacecraft. Active debris removal missions have been considered and investigated by different space agencies with the goal to protect valuable assets present in strategic orbital environments. An active debris removal mission is costly, but has a positive effect for all satellites in the same orbital band. This leads to a dilemma: each agency is faced with the choice between the individually costly action of debris removal, which has a positive impact on all players; or wait and hope that others jump in and do the ‘dirty’ work. The risk of the latter action is that, if everyone waits, the joint outcome will be catastrophic, leading to what in game theory is referred to as the ‘tragedy of the commons’. We introduce and thoroughly analyse this dilemma using empirical game theory and a space debris simulator. We consider two- and three-player settings, investigate the strategic properties and equilibria of the game and find that the cost/benefit ratio of debris removal strongly affects the game dynamics.

Keywords: space debris removal; empirical game theory; tragedy of the commons; strategic substitutes (search for similar items in EconPapers)
JEL-codes: C C7 C70 C71 C72 C73 (search for similar items in EconPapers)
Date: 2016
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (8)

Downloads: (external link)
https://www.mdpi.com/2073-4336/7/3/20/pdf (application/pdf)
https://www.mdpi.com/2073-4336/7/3/20/ (text/html)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:gam:jgames:v:7:y:2016:i:3:p:20-:d:75794

Access Statistics for this article

Games is currently edited by Ms. Susie Huang

More articles in Games from MDPI
Bibliographic data for series maintained by MDPI Indexing Manager ().

 
Page updated 2025-03-24
Handle: RePEc:gam:jgames:v:7:y:2016:i:3:p:20-:d:75794