EconPapers    
Economics at your fingertips  
 

The Development of a Screening Tool for Chinese Disordered Gamers: The Chinese Internet Gaming Disorder Checklist (C-IGDC)

Juliet Honglei Chen, Meng Xuan Zhang, Chih-Hung Ko, Kwok Kit Tong, Shu M. Yu, Elvo Kuai Long Sou and Anise M. S. Wu
Additional contact information
Juliet Honglei Chen: Department of Psychology, Faculty of Social Sciences, University of Macau, Macao, China
Meng Xuan Zhang: Department of Psychology, Faculty of Social Sciences, University of Macau, Macao, China
Chih-Hung Ko: Department of Psychiatry, Kaohsiung Municipal Siaogang Hospital, Kaohsiung Medical University, Kaohsiung City 80708, Taiwan
Kwok Kit Tong: Department of Psychology, Faculty of Social Sciences, University of Macau, Macao, China
Shu M. Yu: Department of Psychology, Faculty of Social Sciences, University of Macau, Macao, China
Elvo Kuai Long Sou: Student Affairs Office, University of Macau, Macao, China
Anise M. S. Wu: Department of Psychology, Faculty of Social Sciences, University of Macau, Macao, China

IJERPH, 2020, vol. 17, issue 10, 1-12

Abstract: Despite the increasing research attention being paid to gaming disorder globally, a screening tool developed specifically for the Chinese population is still lacking. This study aims to address this gap by constructing a screening tool to assess Internet gaming disorder (IGD) symptomology, defined by the fifth edition of the Diagnostic and Statistical Manual of Mental Disorders (DSM-5), among Chinese gamers. Based on expert interviews and consultations, a focus group of gamers, a background literature review, and the IGD criteria proposed by the DSM-5, we developed the Chinese Internet Gaming Disorder Checklist (C-IGDC). This study evaluated its dimensional structure, reliability, validity, and screening efficacy with 464 Chinese past-year gamers (53% female; mean age = 19.84). The two-level structure of the 27-item C-IGDC showed a satisfactory model fit, acceptable reliability, as well as good validity via expected associations with Internet addiction, gameplay frequency, and depressive symptoms. The optimal screening cutoff score (≥20) was proposed to detect probable IGD cases. The C-IGDC is the first DSM-5-based, multidimensional IGD screening tool designed specifically for Chinese gamers. Further evaluation of the C-IGDC in epidemiological studies and clinical settings is recommended.

Keywords: addiction; Chinese; internet gaming disorder; psychometric properties; screening (search for similar items in EconPapers)
JEL-codes: I I1 I3 Q Q5 (search for similar items in EconPapers)
Date: 2020
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (1)

Downloads: (external link)
https://www.mdpi.com/1660-4601/17/10/3412/pdf (application/pdf)
https://www.mdpi.com/1660-4601/17/10/3412/ (text/html)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:gam:jijerp:v:17:y:2020:i:10:p:3412-:d:357892

Access Statistics for this article

IJERPH is currently edited by Ms. Jenna Liu

More articles in IJERPH from MDPI
Bibliographic data for series maintained by MDPI Indexing Manager ().

 
Page updated 2025-03-19
Handle: RePEc:gam:jijerp:v:17:y:2020:i:10:p:3412-:d:357892