EconPapers    
Economics at your fingertips  
 

The Association between Esports Participation, Health and Physical Activity Behaviour

Michael G Trotter, Tristan J. Coulter, Paul A Davis, Dylan R Poulus and Remco Polman
Additional contact information
Michael G Trotter: Faculty of Health, School of Exercise and Nutrition Sciences, Health Faculty, Queensland University of Technology, Brisbane QLD 4059, Australia
Tristan J. Coulter: Faculty of Health, School of Exercise and Nutrition Sciences, Health Faculty, Queensland University of Technology, Brisbane QLD 4059, Australia
Paul A Davis: Department of Psychology, Umeå University, 901 87 Umeå, Sweden
Dylan R Poulus: Faculty of Health, School of Exercise and Nutrition Sciences, Health Faculty, Queensland University of Technology, Brisbane QLD 4059, Australia
Remco Polman: Faculty of Health, School of Exercise and Nutrition Sciences, Health Faculty, Queensland University of Technology, Brisbane QLD 4059, Australia

IJERPH, 2020, vol. 17, issue 19, 1-14

Abstract: We investigated the association between obesity, self-reported physical activity, cigarette smoking, alcohol consumption, and perceived health in esports players, and the influence of player in-game rank. Data was collected with an online survey with an international participant sample of esports players representing five esports and all skill levels ( n = 1772). Esports players were more likely to be categorized as normal weight, or obesity class 2 and 3 and as non-smokers (92%) and non-drinkers (65.1%) compared to international reference data. Esports players met international physical activity guidelines less than global general population. Esports players ranked in the top 10% were more physically active compared to the remaining esports players. As esports player in-game rank increased, so did the amount of time spent playing esports. Although esports players appear generally healthy, a small group was significantly obese and most esports players did not meet physical activity guidelines, indicating potential future health risks.

Keywords: BMI; exercise; video gaming; alcohol use; smoking behaviour (search for similar items in EconPapers)
JEL-codes: I I1 I3 Q Q5 (search for similar items in EconPapers)
Date: 2020
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (3)

Downloads: (external link)
https://www.mdpi.com/1660-4601/17/19/7329/pdf (application/pdf)
https://www.mdpi.com/1660-4601/17/19/7329/ (text/html)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:gam:jijerp:v:17:y:2020:i:19:p:7329-:d:424754

Access Statistics for this article

IJERPH is currently edited by Ms. Jenna Liu

More articles in IJERPH from MDPI
Bibliographic data for series maintained by MDPI Indexing Manager ().

 
Page updated 2025-03-19
Handle: RePEc:gam:jijerp:v:17:y:2020:i:19:p:7329-:d:424754