EconPapers    
Economics at your fingertips  
 

Informing Streetscape Design with Citizen Perceptions of Safety and Place: An Immersive Virtual Environment E-Participation Method

Marcus White (), Nano Langenheim, Tianyi Yang and Jeni Paay
Additional contact information
Marcus White: Centre for Design Innovation, Swinburne University of Technology, Hawthorn, VIC 3122, Australia
Nano Langenheim: Melbourne School of Design, The University of Melbourne, Parkville, VIC 3010, Australia
Tianyi Yang: Centre for Design Innovation, Swinburne University of Technology, Hawthorn, VIC 3122, Australia
Jeni Paay: Centre for Design Innovation, Swinburne University of Technology, Hawthorn, VIC 3122, Australia

IJERPH, 2023, vol. 20, issue 2, 1-24

Abstract: As our cities grow, it is important to develop policies and streetscape designs that provide pedestrians with safe comfortable walking conditions and acknowledge the challenges involved in making urban places feel liveable and safe while understanding the critical role of streets around busy destinations. To understand these challenges at a nuanced, human level, new methods of citizen engagement are needed. This paper outlines the development and application of a new citizen perception collection method, using immersive virtual environments (IVE), coupled with an interactive emoji affective activation-pleasure grid and digital slider elements, embedded within an online e-participation survey to quantify, and rank the impact of individual (single-variable) urban design elements and safe system treatments on pedestrians’ perceptions of safety and place. The results demonstrate the effectiveness of this method for providing detailed, interrogable, scalable citizen perception data of a variety of urban street design elements and safe system treatments, which allows a statistical analysis of responses and prioritization of the most effective pedestrian-oriented interventions for maintaining or enhancing street vibrancy and liveability. Our IVE e-participation approach is an important contribution to forming a better understanding of streetscapes and provides a valuable method for urban designers and transport planners to prioritise different streetscape place and safety approaches.

Keywords: immersive virtual environments; e-participation; streetscape design; safe system treatments; road safety; place making; citizen perceptions; 4D modelling; 4D analysis (search for similar items in EconPapers)
JEL-codes: I I1 I3 Q Q5 (search for similar items in EconPapers)
Date: 2023
References: View complete reference list from CitEc
Citations:

Downloads: (external link)
https://www.mdpi.com/1660-4601/20/2/1341/pdf (application/pdf)
https://www.mdpi.com/1660-4601/20/2/1341/ (text/html)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:gam:jijerp:v:20:y:2023:i:2:p:1341-:d:1032440

Access Statistics for this article

IJERPH is currently edited by Ms. Jenna Liu

More articles in IJERPH from MDPI
Bibliographic data for series maintained by MDPI Indexing Manager ().

 
Page updated 2025-03-19
Handle: RePEc:gam:jijerp:v:20:y:2023:i:2:p:1341-:d:1032440