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A Procedural Modeling Approach for Ecosystem Services and Geodesign Visualization in Old Town Pocatello, Idaho

Xingyue Yang and Donna Delparte
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Xingyue Yang: Department of Geosciences, Idaho State University, Pocatello, ID 83209, USA
Donna Delparte: Department of Geosciences, Idaho State University, Pocatello, ID 83209, USA

Land, 2022, vol. 11, issue 8, 1-17

Abstract: City population has been growing rapidly worldwide due to urban expansion, which can bring negative impacts on local ecosystem services (ES). Efficient tools for urban design and visualization are essential for city planners and stakeholders to better understand the valuation impact of plans for future sustainable development. Current urban design methods are mainly based on a 2D perspective and lack vertical visualization. Although conventional 3D modeling was introduced to address these limitations, it still has some challenges, such as requiring powerful computing resources and specialized training. Procedural 3D modeling is a grammar-based set of rules that can effectively generate 3D models and enhance spatial visualization when compared with conventional 2D or 3D methods. This paper describes a framework for developing a geodesign tool in Old Town Pocatello, Idaho, USA using procedural modeling to improve planning and visualization for urban design, including (1) Geospatial data preparation in ArcGIS, (2) 3D cityscape model generation in CityEngine, and (3) interactive visualization applications for multiple platforms developed with the Unity game engine. Pocatello is a mid-sized city in southeast Idaho that faces several challenges towards integrating ecosystem services in urban design. As a case study in ecosystem service modelling, we proposed a green scenario for Old Town to demonstrate a tool where permeable surfaces were increased from 37% to 45% to help mitigate urban land surface temperature and improve stormwater management. This geodesign tool offers city planners and stakeholders an opportunity to visualize and analyze block-level scenarios in real time. The interactive applications can encourage public participation in the design process. More ES measurements can be implemented into this tool in the future. The techniques of 3D procedural modeling and ES modeling in this study are also applicable to other small to mid-sized cities worldwide.

Keywords: geodesign; procedural 3D modeling; ecosystem services; urban design; impervious surfaces; GIS; visualization (search for similar items in EconPapers)
JEL-codes: Q15 Q2 Q24 Q28 Q5 R14 R52 (search for similar items in EconPapers)
Date: 2022
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