User Evaluation of a Multi-Platform Digital Storytelling Concept for Cultural Heritage
Silviu Vert,
Diana Andone,
Andrei Ternauciuc,
Vlad Mihaescu,
Oana Rotaru,
Muguras Mocofan,
Ciprian Orhei and
Radu Vasiu
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Silviu Vert: Communications Department, Politehnica University of Timisoara, 300223 Timisoara, Romania
Diana Andone: eLearning Center, Politehnica University of Timisoara, 300223 Timisoara, Romania
Andrei Ternauciuc: Communications Department, Politehnica University of Timisoara, 300223 Timisoara, Romania
Vlad Mihaescu: Communications Department, Politehnica University of Timisoara, 300223 Timisoara, Romania
Oana Rotaru: Communications Department, Politehnica University of Timisoara, 300223 Timisoara, Romania
Muguras Mocofan: Communications Department, Politehnica University of Timisoara, 300223 Timisoara, Romania
Ciprian Orhei: Communications Department, Politehnica University of Timisoara, 300223 Timisoara, Romania
Radu Vasiu: Communications Department, Politehnica University of Timisoara, 300223 Timisoara, Romania
Mathematics, 2021, vol. 9, issue 21, 1-24
Abstract:
Digital storytelling platforms have proven to be a great way of bringing cultural heritage closer to people. What lacks is a deeper understanding of the user experience of such systems, especially in multi-platform digital storytelling. For the last three years, we have been developing a project called Spotlight Heritage Timisoara, which is at its core a digital storytelling platform for the city of Timisoara (Romania), soon to be European Capital of Culture in 2023. The project consists of a website, mobile applications, and interactive museographic and street exhibitions. This paper presents a multi-platform usability evaluation study which employed semi-structured interviews, observations, think-aloud protocol, SUS questionnaire, Net Promoter Score and Product Reaction Cards to gather insights from 105 participants and reveal usability problems in the Spotlight Heritage context. We found out that the four platforms, i.e., interactive touchscreen table, desktop/laptop, mobile and Augmented Reality, have very good usability scores, are considered accessible and useful, work seamlessly together, and create user satisfaction and loyalty, across demographic groups, having the potential to bring people closer to cultural heritage.
Keywords: digital storytelling; cultural heritage; usability evaluation; multi-platform evaluation (search for similar items in EconPapers)
JEL-codes: C (search for similar items in EconPapers)
Date: 2021
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