Using ClassCraft to Improve Primary School Students’ Knowledge and Interest in Sustainable Mobility
Silvia Sipone,
Víctor Abella-García,
Marta Rojo and
Luigi dell’Olio
Additional contact information
Silvia Sipone: Departamento de Ciencias de la Educación, Universidad de Burgos, 09001 Burgos, Spain
Víctor Abella-García: Departamento de Ciencias de la Educación, Universidad de Burgos, 09001 Burgos, Spain
Marta Rojo: Departamento de Ingenieria Civil, Universidad de Burgos, 09001 Burgos, Spain
Luigi dell’Olio: Departamento de Transportes y Tecnologia de Proyectos y Procesos, Universidad de Cantabria, 39005 Santander, Spain
Sustainability, 2021, vol. 13, issue 17, 1-21
Abstract:
Teaching students awareness about sustainable mobility has been lacking to date. There is a need to expand the themes being addressed in order to achieve a change in attitude. Society needs to design a curriculum that teaches about sustainable mobility to guarantee a better environment for future generations. This article presents the most important results of an experiment based on gamification to promote the education of sustainable mobility in primary school classrooms. This new teaching method, aimed at children aged 10–12 years old, applies non-gambling play metaphors to real-life tasks to motivate a change in attitude. The didactic approach was developed using the ClassCraft platform to create specific activities that consider the environmental, economic, and social aspects of sustainable mobility. The initial analysis revealed a perception about sustainable mobility that focused on environmental problems with very little input on the economic and social aspects. The experience has shown that by using the gamified ClassCraft tool applying structured activities about all aspects of sustainable mobility, the pupils acquired new concepts that clarified the social and economic components and began to develop a conscience about how to become an active part in behavioural change.
Keywords: gamification; sustainable mobility; education; primary school; ClassCraft (search for similar items in EconPapers)
JEL-codes: O13 Q Q0 Q2 Q3 Q5 Q56 (search for similar items in EconPapers)
Date: 2021
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Citations: View citations in EconPapers (1)
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Persistent link: https://EconPapers.repec.org/RePEc:gam:jsusta:v:13:y:2021:i:17:p:9939-:d:628991
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