Smart Academic and Professional Education
Cătălin-Ionuț Silvestru,
Alexandru-Cristian Firulescu,
Dumitru-Georgian Iordoc,
Vasilica-Cristina Icociu,
Mihai-Alexandru Stoica,
Otilia-Elena Platon and
Anca-Olguța Orzan
Additional contact information
Cătălin-Ionuț Silvestru: Robots and Production System Department, University Politehnica of Bucharest, Splaiul Independenței 313, 060041 Bucharest, Romania
Alexandru-Cristian Firulescu: Robots and Production System Department, University Politehnica of Bucharest, Splaiul Independenței 313, 060041 Bucharest, Romania
Dumitru-Georgian Iordoc: Robots and Production System Department, University Politehnica of Bucharest, Splaiul Independenței 313, 060041 Bucharest, Romania
Vasilica-Cristina Icociu: Robots and Production System Department, University Politehnica of Bucharest, Splaiul Independenței 313, 060041 Bucharest, Romania
Mihai-Alexandru Stoica: Robots and Production System Department, University Politehnica of Bucharest, Splaiul Independenței 313, 060041 Bucharest, Romania
Otilia-Elena Platon: Economic Sciences Department, “Nicolae Titulescu” University of Bucharest, Calea Văcărești 185, 040051 Bucharest, Romania
Anca-Olguța Orzan: Department of Oncologic Dermatology, University of Medicine and Pharmacy “Carol Davila”, 020021 Bucharest, Romania
Sustainability, 2022, vol. 14, issue 11, 1-15
Abstract:
The evolution of technology brings closer the endless possibilities of education, allowing a human to learn something new anywhere and anytime. With the crisis created by the pandemic situation for the last two years, new ways of education have taken form to maintain the flow of learning and qualification; thus, the term “distance learning” has been implemented in all types of learning, from primary education all the way to tertiary education. This paper covers the image of tertiary education, mostly at the level of universities. Many changes took form at this level, such as developing new ways for the distance learning implementation by creating new programs dedicated for this new method of education. We will present to you how these changes took form and how they can evolve with the help of various technologies such as Blockchain and XR, and other strategic learning methods such as Massive Open Online Courses (MOOCs) and gamification. Universities start to create new programs based on their unique crypto coin, which help students pay for their studies, such as articles, new disciplines, and exchange programs. The gamification of these programs raises the interactivity that students have during class hours, thus motivating them and creating an optimal curve of learning, combined with the implementation of XR technology.
Keywords: blockchain; cryptocurrency; education; MOOCs; gamification; tertiary education (search for similar items in EconPapers)
JEL-codes: O13 Q Q0 Q2 Q3 Q5 Q56 (search for similar items in EconPapers)
Date: 2022
References: View references in EconPapers View complete reference list from CitEc
Citations: View citations in EconPapers (1)
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Persistent link: https://EconPapers.repec.org/RePEc:gam:jsusta:v:14:y:2022:i:11:p:6408-:d:822764
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