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A Texture Simulation Technique for Textile Exhibition and Design

Haikong Lu and Zhili Zhong

Modern Applied Science, 2008, vol. 2, issue 1, 58

Abstract: ue for the simulation of soft and flexible objects such as textileIn this paper, we propose a texture simulation techniqproducts. This grid acts as the intermediate space between planar space and texture space. Since users can interactivelybuild and modify the texture grid, the target object can be simulated flexibly. Compared with the traditional texturesimulation techniques for polygonal models, the technique dramatically reduces the computation and storage insimulation process, as it is image based. Another advantage of the technique is the simply of using especially foramateur users in comparison with the transitional techniques using polygonal models. In our implementation, user mayneed to adjust the texture grid locally to simulate the special effect such as wrinkles on the clothes. And thecolor-blending process used in this work was considered to be adequate in simulating realistic and pleasing effect for thetextile.Â

Date: 2008
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