Moral Disengagement Strategies in Videogame Players and Sports Players
Lavinia McLean and
Mark D. Griffiths
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Lavinia McLean: Technological University Dublin, Dublin, Ireland
Mark D. Griffiths: International Gaming Research Unit, Psychology Division, Nottingham Trent University, Nottingham, UK
International Journal of Cyber Behavior, Psychology and Learning (IJCBPL), 2018, vol. 8, issue 4, 1-25
Abstract:
Research in the area of video game play and sports psychology has suggested that specific strategies are often employed by players to justify aggressive behaviour used during gameplay. The present study investigates the relationship between game play and moral disengagement strategies in a group of 605 adults who played violent videogames or regularly played competitive sports. The results suggest that sports players were more likely than violent game players to endorse moral disengagement strategies. The video gamers were more likely to use a specific set of moral disengagement strategies (i.e., cognitive restructuring) than the other groups and this may be related to the structural characteristics of videogames. The findings add to recent research exploring the mechanisms by which individuals engage in aggressive acts both virtually and in real-life situations. The results are discussed in relation to similar relevant research in the area, along with recommendations for future research.
Date: 2018
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Persistent link: https://EconPapers.repec.org/RePEc:igg:jcbpl0:v:8:y:2018:i:4:p:1-25
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International Journal of Cyber Behavior, Psychology and Learning (IJCBPL) is currently edited by Nadia Mansour Bouzaida
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