Clash (and Dance) Yourself: Performance and Dance – Tech to Enhance
Hugo Canossa
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Hugo Canossa: Instituto Universitário da Maia, Portugal
International Journal of Creative Interfaces and Computer Graphics (IJCICG), 2020, vol. 11, issue 1, 36-58
Abstract:
Use of media unleashed new perspectives for classic performing arts, expanding new possibilities of collaborative content creation and challenging the development of user-centered concepts. Clash (and Dance) Yourself is a performance audiovisual circuit for a PhD research in Digital Media Art, which puts the visitor at center of content generation for subsequent levels of entertainment of its own fruition. Appealing strongly to dance, it encourages visitors to participate, together with operators, in a challenge of dance replication of others and their own through circuit artifact execution. From relationship with music, dance movements performed, reaction to its own dance, visitors will test reaction to themselves, creating and exponentiating expectations resulting from participation. Different states of artifact have been presented whose results range from strangeness to deep involvement.
Date: 2020
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Persistent link: https://EconPapers.repec.org/RePEc:igg:jcicg0:v:11:y:2020:i:1:p:36-58
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International Journal of Creative Interfaces and Computer Graphics (IJCICG) is currently edited by Mehdi Khosrow-Pour
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