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Using Gamification and Metaphor to Design a Mobility Platform for Commuters

Rod McCall, Vincent Koenig and Martin Kracheel
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Rod McCall: Interdisciplinary Centre for Security, Reliability and Trust, University of Luxembourg, Luxembourg City, Luxembourg
Vincent Koenig: EMACS Research Unit & Interdisciplinary Centre for Security, Reliability and Trust, University of Luxembourg, Luxembourg City, Luxembourg
Martin Kracheel: Interdisciplinary Centre for Security, Reliability and Trust, University of Luxembourg, Luxembourg City, Luxembourg

International Journal of Mobile Human Computer Interaction (IJMHCI), 2013, vol. 5, issue 1, 1-15

Abstract: In this paper the authors explain the use of gamification as a way to optimize mobility patterns within a heavily congested European City. They explore this from two perspectives, first by outlining a gaming concept and secondly by explaining how the use of a mobility game that took place in two locations can be used to explore incentives and design issues.

Date: 2013
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