Interactive Scheduling of a Generalized Flowshop. Part III: Quantifying User Objectives to Create Better Schedules
Thom J. Hodgson and
Gerald W. McDonald
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Thom J. Hodgson: Department of Industrial and System Engineering, University of Florida, Gainesville, Florida 32611
Gerald W. McDonald: BDM Corporation, Albuquerque, New Mexico 87105
Interfaces, 1981, vol. 11, issue 4, 35-41
Abstract:
Parts I and II of this series introduced the concept of evolutionary development to increase the probability of success for the final version of an interactive production scheduling system. The series is a case history which describes the development of an interactive computer system which is being used to schedule the starting dates for aircraft being inducted into overhaul at a Naval Aircraft Rework Facility. This article in the series will emphasize the problems of quantifying the users' desired objective for the creation of “better” schedules, and that of choosing a viable method for the creation of schedules when the objective involves the reduction of day-to-day swings in resource requirements.
Keywords: production; scheduling:; flowshop (search for similar items in EconPapers)
Date: 1981
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Persistent link: https://EconPapers.repec.org/RePEc:inm:orinte:v:11:y:1981:i:4:p:35-41
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