Can Gamified Assessment Replace Traditional Tests?
Filomachi Spathopoulou ()
Humanities and Social Sciences Letters, 2018, vol. 6, issue 1, 10-15
Abstract:
This paper analyzes the potential of gamified tests as a replacement for conventional tests, and the benefits and challenges of the application of gamification in universities and colleges. It looks into the pros and cons of the use of gamification in higher education, reviews the application of gaming elements in assessments and suggests that the incorporation of gamified activities in some of the practical tasks in the classroom helps to develop and nurture the students’ practical competences. The article concludes that although the potential of gamified assessment cannot be ignored, the idea that gamification can result in the mastering of the theoretical concepts has not been proven.
Keywords: Gamified assessment; Game-based testing; Conventional testing; Gamification; Higher education; Student engagement (search for similar items in EconPapers)
Date: 2018
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Persistent link: https://EconPapers.repec.org/RePEc:pkp:hassle:v:6:y:2018:i:1:p:10-15:id:795
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