EconPapers    
Economics at your fingertips  
 

Three-Dimensional Modeling of the Volcano Bandai Using Shape Texture

Sergey I Vyatkin

International Journal of Natural Sciences Research, 2015, vol. 3, issue 2, 21-29

Abstract: This paper reports a three-dimensional modeling of the volcano Bandai near The Aizuwakamatsu City. Aizuwakamatsu is located in the western part of Fukushima Prefecture, in the southeast part of Aizu basin. A volcano model is coded as multilevel height map. To visualize the terrain, tessellation is not required. During the recursive voxel subdivision on each level, voxels are projected onto the base surface (plane). The altitude corresponding to this address and a level of details are calculated, and use it to modify coefficients of the plane equation. As a result was obtained a terrain surface modulated with the values from the altitude map.

Keywords: Shape texture; Scalar perturbation functions; Height maps; Voxel-based terrain; GPU (search for similar items in EconPapers)
Date: 2015
References: Add references at CitEc
Citations:

Downloads: (external link)
https://archive.conscientiabeam.com/index.php/63/article/view/2341/3501 (application/pdf)

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:pkp:ijonsr:v:3:y:2015:i:2:p:21-29:id:2341

Access Statistics for this article

More articles in International Journal of Natural Sciences Research from Conscientia Beam
Bibliographic data for series maintained by Dim Michael ().

 
Page updated 2025-03-19
Handle: RePEc:pkp:ijonsr:v:3:y:2015:i:2:p:21-29:id:2341