Inductive Game Theory and the Dynamics of Animal Conflict
Simon DeDeo,
David C Krakauer and
Jessica C Flack
PLOS Computational Biology, 2010, vol. 6, issue 5, 1-16
Abstract:
Conflict destabilizes social interactions and impedes cooperation at multiple scales of biological organization. Of fundamental interest are the causes of turbulent periods of conflict. We analyze conflict dynamics in an monkey society model system. We develop a technique, Inductive Game Theory, to extract directly from time-series data the decision-making strategies used by individuals and groups. This technique uses Monte Carlo simulation to test alternative causal models of conflict dynamics. We find individuals base their decision to fight on memory of social factors, not on short timescale ecological resource competition. Furthermore, the social assessments on which these decisions are based are triadic (self in relation to another pair of individuals), not pairwise. We show that this triadic decision making causes long conflict cascades and that there is a high population cost of the large fights associated with these cascades. These results suggest that individual agency has been over-emphasized in the social evolution of complex aggregates, and that pair-wise formalisms are inadequate. An appreciation of the empirical foundations of the collective dynamics of conflict is a crucial step towards its effective management.Author Summary: Persistent conflict is one of the most important contemporary challenges to the integrity of society and to individual quality of life. Yet surprisingly little is understood about conflict. Is resource scarcity and competition the major cause of conflict, or are other factors, such as memory for past conflicts, the drivers of turbulent periods? How do individual behaviors and decision-making rules promote conflict? To date, most studies of conflict use simple, elegant models based on game theory to investigate when it pays to fight. Although these models are powerful, they have limitations: they require that both the strategies used by individuals and the costs and benefits, or payoffs, of these strategies are known, and they are tied only weakly to real-world data. Here we develop a new method, Inductive Game Theory, and apply it to a time series gathered from detailed observation of a primate society. We are able to determine which types of behavior are most likely to generate periods of intense conflict, and we find that fights are not explained by single, aggressive individuals, but by complex interactions among groups of three or higher. Understanding how memory and strategy affect conflict dynamics is a crucial step towards designing better methods for prediction, management and control.
Date: 2010
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Persistent link: https://EconPapers.repec.org/RePEc:plo:pcbi00:1000782
DOI: 10.1371/journal.pcbi.1000782
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