DEVELOPING VIRTUAL REALITY AND AUGMENTED REALITY PROJECTS WITH UNITY3D
Laura Savu ()
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Laura Savu: Microsoft, Bucharest, Romania
Journal of Information Systems & Operations Management, 2018, vol. 12, issue 2, 431-446
Abstract:
In the current article we present how we can develop games with Unity for Augmented Reality and Virtual Reality. The devices that we have been working with are a HoloLens and the Acer Immersive Headset. Unity is currently the most used game development platform. The scripts are developed in C# programming language. This article shows step-by-step how to create a project in Unity, configure the settings for building a Universal Windows Platform Application that will run on HoloLens, run the project on the device directly from Unity, generate the UWP build and open it in Visual Studio, install the App on the device by running the project on HoloLens using direct device option or remote machine.
Date: 2018
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http://www.rebe.rau.ro/RePEc/rau/jisomg/Wi18/JISOM-WI18-A19.pdf (application/pdf)
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