GENERAL CONSIDERATIONS REGARDING THE DEVELOPMENT OF GAMES USING UNITY TECHNOLOGY
Alexandru Tä‚buè˜cä‚ (),
Cristina Coculescu () and
Mironela Pãžrnä‚u ()
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Alexandru Tä‚buè˜cä‚: Romanian-American University, Romania
Cristina Coculescu: Romanian-American University, Romania
Mironela Pãžrnä‚u: Titu Maiorescu University, Romania
Authors registered in the RePEc Author Service: Alexandru TĂBUȘCĂ
Journal of Information Systems & Operations Management, 2021, vol. 15, issue 2, 267-283
Abstract:
Video game development platforms represent a specialized work environment that contains a multitude of properties and tools that help game creators in designing and making applications in this field. The market for game development platforms is currently booming, offering a diverse range of options. Anyone with motivation and ideas can start creating and developing a game using popular platforms such as Unreal Engine, Unity, Game Maker or RPG Maker VX Ace. Today, every platform for game development is supported by a vast basic documentation but also by a huge public community that provides game creators with all the tools they need to create high-performance games. If an experienced or even less experienced developer finds himself in a situation where he cannot solve a problem on his own, he has the opportunity to find the answer to the problem encountered, on the community forums corresponding to the technology used in creating the game, or he will find someone who has faced a similar situation and can give him answers/advice for the specific situation. Depending on the purpose of the final product, the game creator has the opportunity to choose the platform he will use in creating it. Unity is the most popular video game development platform due to its cross-platform capability. Unity can be used both in making 2D or 3D games, but also in the film, automotive, architecture, engineering, and construction industries.
Date: 2021
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