EconPapers    
Economics at your fingertips  
 

Gamification as an innovative tool of marketing staff of the modern organization

Starkova Nadezhda Olegovna and Тiminova Elena Vladimirovna
Additional contact information
Starkova Nadezhda Olegovna: Kuban State University
Тiminova Elena Vladimirovna: Kuban State University

European journal of economics and management sciences, 2015, issue 2, 34-37

Abstract: Innovational methodological approaches to implementation of staff marketing in practice activity of modern organizations have been considered. Increasing role of gamification as one of most promising and unique elements of incentive and motivation of improve productivity and efficiency of business has been estimated. Specifics of application of gamification in Russia and abroad have been researched. Specific example of evaluation of impact of gaming activities to achieve current objectives of enterprise has been described.

Date: 2015
References: Add references at CitEc
Citations:

Downloads: (external link)
http://cyberleninka.ru/article/n/gamification-as-a ... -modern-organization

Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.

Export reference: BibTeX RIS (EndNote, ProCite, RefMan) HTML/Text

Persistent link: https://EconPapers.repec.org/RePEc:scn:032479:15821092

Access Statistics for this article

More articles in European journal of economics and management sciences from CyberLeninka, «East West» Association for Advanced Studies and Higher Education GmbH
Bibliographic data for series maintained by CyberLeninka ().

 
Page updated 2025-03-20
Handle: RePEc:scn:032479:15821092