Hitting or avoiding balls in Euclidean space
Yves Crama and
Toshihide Ibaraki
Annals of Operations Research, 1997, vol. 69, issue 0, 47-64
Abstract:
We investigate the algorithmic complexity of several geometric problems of the following type: given a "feasible" box and a collection of balls in Euclidean space, find a feasible point which is covered by as few or, respectively, by as many balls as possible. We establish that all these problems are NP-hard in their most general version. We derive tight lower and upper bounds on the complexity of their one-dimensional versions. Finally, we show that all these problems can be solved in polynomial time when the dimension of the space is fixed. Copyright Kluwer Academic Publishers 1997
Date: 1997
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DOI: 10.1023/A:1018901600127
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