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Note on the computational complexity of least core concepts for min-cost spanning tree games

Ulrich Faigle (), Walter Kern and Daniël Paulusma

Mathematical Methods of Operations Research, 2000, vol. 52, issue 1, 23-38

Abstract: Various least core concepts including the classical least core of cooperative games are discussed. By a reduction from minimum cover problems, we prove that computing an element in these least cores is in general NP-hard for minimum cost spanning tree games. As a consequence, computing the nucleolus, the nucleon and the per-capita nucleolus of minimum cost spanning tree games is also NP-hard. Copyright Springer-Verlag Berlin Heidelberg 2000

Keywords: Key words: cooperative game; least core; nucleolus; spanning tree; NP-hard (search for similar items in EconPapers)
Date: 2000
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Citations: View citations in EconPapers (7)

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DOI: 10.1007/s001860000059

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