Locating Software, Video Game, and Editing Electronics Firms: Using Microgeographic Data to Study Barcelona
Carles Méndez-Ortega (carles.mendez@urv.cat) and
Josep-Maria Arauzo-Carod
Journal of Urban Technology, 2019, vol. 26, issue 3, 81-109
Abstract:
This paper analyzes location patterns of software, video game, and editing electronics firms (hereafter SVE) in the Metropolitan Area of Barcelona using microgeographic data. These industries are mainly attracted by agglomeration economies look to benefit from skilled labor and spillover effects, and tend to cluster in large metropolitan areas. However, less is known about their detailed location patterns inside these areas. We contribute to the empirical literature by identifying how SVE firms are concentrated in some core areas of the metropolitan area. Our empirical application includes using the Nearest Neighbor Index (NNI) and M-functions, as well as local spatial autocorrelation indicators.
Date: 2019
References: Add references at CitEc
Citations: View citations in EconPapers (7)
Downloads: (external link)
http://hdl.handle.net/10.1080/10630732.2019.1613866 (text/html)
Access to full text is restricted to subscribers.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:taf:cjutxx:v:26:y:2019:i:3:p:81-109
Ordering information: This journal article can be ordered from
http://www.tandfonline.com/pricing/journal/cjut20
DOI: 10.1080/10630732.2019.1613866
Access Statistics for this article
Journal of Urban Technology is currently edited by Richard E. Hanley
More articles in Journal of Urban Technology from Taylor & Francis Journals
Bibliographic data for series maintained by Chris Longhurst (chris.longhurst@tandf.co.uk).