Exploring the potential of virtual worlds in engaging older people and supporting healthy aging
Panote Siriaraya,
Chee Siang Ang and
Ania Bobrowicz
Behaviour and Information Technology, 2014, vol. 33, issue 3, 283-294
Abstract:
There is an increasing need to find innovative activities to help the older population maintain a healthy life. Virtual worlds, which can provide social engagement, entertainment and creativity as well as useful information and services for older people might offer a solution to this issue. Although emerging studies have begun to look into the benefits of virtual worlds in healthcare, little has been done in the context of older people. Based on semi-structured interviews and previous research on healthy aging, we identified and described in depth four areas in which virtual worlds could be useful to support older people. In general, it was found that virtual worlds could help empower older people to manage their disabilities, facilitate social engagement, provide mental stimulation and productive activities.
Date: 2014
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Persistent link: https://EconPapers.repec.org/RePEc:taf:tbitxx:v:33:y:2014:i:3:p:283-294
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DOI: 10.1080/0144929X.2012.691552
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