Testing Einstein's faux formula: fast computers+slow humans=creative brilliance
Gary M. Kern and
Steven M. Dunphy
Behaviour and Information Technology, 2014, vol. 33, issue 6, 656-662
Abstract:
An experiment was designed for the purpose of testing the proposition that creative decision-making can be greatly improved by making use of the personal computer to solve a set of word anagrams serving as hints to a surprise phrase. The authors hypothesised that the experimental condition of students using various unscramble word jumble websites would significantly outperform the control group of students who attempted to unscramble the words and solve the surprise answer by hand. Results were mixed and the authors conclude that certain types of creative problem solving exercises might benefit more from the innate abilities and talents of the participants rather than the speed and accuracy of the computer.
Date: 2014
References: Add references at CitEc
Citations:
Downloads: (external link)
http://hdl.handle.net/10.1080/0144929X.2013.822019 (text/html)
Access to full text is restricted to subscribers.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:taf:tbitxx:v:33:y:2014:i:6:p:656-662
Ordering information: This journal article can be ordered from
http://www.tandfonline.com/pricing/journal/tbit20
DOI: 10.1080/0144929X.2013.822019
Access Statistics for this article
Behaviour and Information Technology is currently edited by Dr Panos P Markopoulos
More articles in Behaviour and Information Technology from Taylor & Francis Journals
Bibliographic data for series maintained by Chris Longhurst ().