Instrumental aspects of play at work in information technology organisations
Hameed Chughtai
European Journal of Information Systems, 2021, vol. 30, issue 6, 659-675
Abstract:
Conventional wisdom suggests that play is the antithesis of work. But in the information technology (IT) industry, companies such as Google, Facebook and Microsoft have positively integrated play into the workplace. In an era when the digital is ubiquitous and where play with IT has become commonplace, exploring the nature of play at work could shed light on the broader question of how humans exist in the world. This is an essential question for contemporary Information Systems scholarship. Drawing on the critical hermeneutics of Hans-Georg Gadamer, I offer a narrative account of the instrumental aspects of play at work. I conducted an ethnographic study of the everyday practices of young IT professionals, revealing that workplace play has multiple instrumental aspects which are related to the temporality, spatiality, materiality and sociality of IT work practices.
Date: 2021
References: Add references at CitEc
Citations:
Downloads: (external link)
http://hdl.handle.net/10.1080/0960085X.2020.1854061 (text/html)
Access to full text is restricted to subscribers.
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:taf:tjisxx:v:30:y:2021:i:6:p:659-675
Ordering information: This journal article can be ordered from
http://www.tandfonline.com/pricing/journal/tjis20
DOI: 10.1080/0960085X.2020.1854061
Access Statistics for this article
European Journal of Information Systems is currently edited by Par Agerfalk
More articles in European Journal of Information Systems from Taylor & Francis Journals
Bibliographic data for series maintained by Chris Longhurst ().