A one‐dimensional helicopter‐submarine game
V. J. Baston and
F. A. Bostock
Naval Research Logistics (NRL), 1989, vol. 36, issue 4, 479-490
Abstract:
The article considers a two‐person zero‐sum game in which a searcher with b bombs wishes to destroy a mobile hider. The players are restricted to move on a straight line with maximum speeds v and u satisfying v > u > 0; neither player can see the other but each knows the other's initial position. The bombs all have destructive radius R and there is a time lag T between the release of a bomb and the bomb exploding. The searcher gets 1 unit if the hider is destroyed and 0 if he survives. A solution is given for b = 1, and extended to b > 1 when the time lag is small. Various applications of the game are discussed.
Date: 1989
References: View references in EconPapers View complete reference list from CitEc
Citations:
Downloads: (external link)
https://doi.org/10.1002/1520-6750(198908)36:43.0.CO;2-7
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:wly:navres:v:36:y:1989:i:4:p:479-490
Access Statistics for this article
More articles in Naval Research Logistics (NRL) from John Wiley & Sons
Bibliographic data for series maintained by Wiley Content Delivery ().