A fast infiltration game on n arcs
V. J. Baston and
A. Y. Garnaev
Naval Research Logistics (NRL), 1996, vol. 43, issue 4, 481-489
Abstract:
Starting from a safe base, an Infiltrator tries to reach a sensitive zone within a given time limit without being detected by a Guard. The Infiltrator can move with speed at most u, while the Guard can only perform a restricted number of searches. A discrete variant of this zero‐sum game played on a graph consisting of two vertices joined by n nonintersecting arcs is investigated. Optimal strategies and an explicit expression for its value are obtained. © 1996 John Wiley & Sons, Inc.
Date: 1996
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https://doi.org/10.1002/(SICI)1520-6750(199606)43:43.0.CO;2-3
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Persistent link: https://EconPapers.repec.org/RePEc:wly:navres:v:43:y:1996:i:4:p:481-489
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