Gamification 2.0 - How Activity Tracking Apps Provide Long-Term Motivation
Annette Mönninghoff
Marketing Review St.Gallen, 2021, vol. 38, issue 4, 48-57
Abstract:
One in four consumers is insufficiently physically active, resulting in substantial health risks. Conventional activity tracking apps motivate consumers but can promote motivational crowding-out. Gamification can help overcome these challenges. This paper presents two case studies and introduces a new motivational framework for gamification.
Date: 2021
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Persistent link: https://EconPapers.repec.org/RePEc:zbw:hsgmrs:276152
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