Cognitive Biases in Free- to-play Games
Behailu Shiferaw Benti,
Dominika Hasse and
Georg Stadtmann
Marketing Review St.Gallen, 2022, vol. 39, issue 4, 34-42
Abstract:
Considering free-to-play games and their virtual currency exchange rate policies, we analyze the incidence of the cognitive biases "money illusion" and "decoy effect." We show that above par exchange rates and advertising bonus packs instead of price discounts in the in-game stores lead to adverse implications for the players. From our findings we derive managerial and policy implications.
Date: 2022
References: Add references at CitEc
Citations:
Downloads: (external link)
https://www.econstor.eu/bitstream/10419/276197/1/MRSG_2022_4_34-42.pdf (application/pdf)
Related works:
This item may be available elsewhere in EconPapers: Search for items with the same title.
Export reference: BibTeX
RIS (EndNote, ProCite, RefMan)
HTML/Text
Persistent link: https://EconPapers.repec.org/RePEc:zbw:hsgmrs:276197
Access Statistics for this article
Marketing Review St.Gallen is currently edited by Sven Reinecke, Thomas Bieger, Johanna Gollnhofer, Dennis Herhausen, Andreas Herrmann, Christian Hildebrand, Thomas Rudolph, Christian Schmitz, Marcus Schögel, Torsten Tomczak, Dirk Zupancic, Christian Belz, Heinz Weinhold-Stünzi
More articles in Marketing Review St.Gallen from Universität St.Gallen, Institut für Marketing und Customer Insight
Bibliographic data for series maintained by ZBW - Leibniz Information Centre for Economics ().